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​https://pan.quark.cn/s/5470fe2ca997

📁 计算几何

  📁 {2}–01 Convex Hull

  📁 {6}–05 Delaunay Triangulation

  📁 {1}–00 Introduction

  📁 {3}–02 Geometric Intersection

  📁 {9}–08 Windowing Query

  📁 {5}–04 Voronoi Diagram

  📁 {7}–06 Point Location

  📁 {4}–03 Triangulation

  📁 {8}–07 Geometric Range Search

    📁 {11}–K Divide-And-Conquer (1)

    📁 {6}–F Lower Bound

    📁 {2}–B Extreme Points

    📁 {3}–C Extreme Edges

    📁 {12}–L Divide-And-Conquer (2)

    📁 {8}–H Graham Scan Example

    📁 {5}–E Jarvis March

    📁 {1}–A Convexity

    📁 {9}–I Graham Scan Correctness

    📁 {7}–G Graham Scan Algorithm

    📁 {13}–M Wrap-Up

    📁 {10}–J Graham Scan Analysis

    📁 {4}–D Incremental Construction

    📁 {4}–C Segment Intersection Reporting

    📁 {6}–E BO Algorithm Implementation

    📁 {7}–F BO Algorithm Analysis

    📁 {10}–I Plane Sweeping

    📁 {2}–A Preliminary

    📁 {3}–B Interval Intersection Detectio

    📁 {8}–G Convex Polygon Intersection De

    📁 {11}–J Halfplane Intersection Constru

    📁 {1}–0 Introduction

    📁 {5}–D BO Algorithm Strategy

    📁 {9}–H Edge Chasing

    📁 {3}–Online Judge

    📁 {8}–C How to Learn CG Better

    📁 {2}–Evaluation

    📁 {4}–Lecture notes

    📁 {1}–Before we start

    📁 {9}–D Why English

    📁 {5}–Discussion

    📁 {6}–A History of This Course

    📁 {7}–B What's Computational Geometry

    📁 {4}–D Proximity Graph

    📁 {6}–F Euclidean Traveling Salesman P

    📁 {3}–C Properties

    📁 {1}–A Point Set Triangulation

    📁 {10}–J Randomized Incremental Constru

    📁 {11}–K RIC Analysis

    📁 {2}–B Delaunay Triangulation

    📁 {7}–G Minimum Weighted Triangulation

    📁 {5}–E Euclidean Minimum Spanning Tre

    📁 {8}–H Construction

    📁 {9}–I RIC With Example

    📁 {6}–E Node Copying

    📁 {10}–I Constructing Trapezoidal Map

    📁 {1}–0 OnlineOffline Algorithms

    📁 {2}–A Introduction

    📁 {9}–H Trapezoidal Map

    📁 {4}–C Persistence

    📁 {3}–B Slab Method

    📁 {5}–D Path Copying

    📁 {8}–G Kirkpatrick Structure

    📁 {11}–J Performance Of Trapezoidal Map

    📁 {7}–F Limited Node Copying

    📁 {1}–A Orthogonal Windowing Query

    📁 {7}–G 1D-GRQ Using Heap

    📁 {11}–K Vertical Segment Stabbing Quer

    📁 {5}–E Stabbing With A Segment

    📁 {2}–B Stabbing Query

    📁 {10}–J Segment Tree

    📁 {9}–I 2D-GRQ Using PST

    📁 {3}–C Interval Tree Construction

    📁 {6}–F Grounded Range Query

    📁 {4}–D Interval Tree Query

    📁 {8}–H Priority Search Tree

    📁 {6}–F DCEL

    📁 {9}–I VD_sorted

    📁 {5}–E Representation

    📁 {13}–M Plane-Sweep

    📁 {7}–G Hardness

    📁 {1}–A Introduction

    📁 {11}–K Incremental Construction

    📁 {4}–D Complexity

    📁 {3}–C Properties

    📁 {8}–H Sorted Sets

    📁 {10}–J Naive Construction

    📁 {12}–L Divide-And-Conquer

    📁 {2}–B Terminologies

    📁 {3}–B Art Gallery Theorem

    📁 {9}–I Tetrahedralization

    📁 {1}–0 Methodology

    📁 {5}–D Orthogonal Polygons

    📁 {4}–C Fisk's Proof

    📁 {6}–E Triangulation

    📁 {8}–G Monotone Decomposition

    📁 {7}–F Triangulating Monotone Polygon

    📁 {2}–A Art Gallery Problem

      📄 [2.11.4]–01-K-04. Exterior.srt

      📄 [2.11.1]–01-K-01. Merge.mp4

      📄 [2.11.3]–01-K-03. Interior.srt

      📄 [2.11.1]–01-K-01. Merge.srt

      📄 [2.11.3]–01-K-03. Interior.mp4

      📄 [2.11.2]–01-K-02. Common Kernel.srt

      📄 [2.11.2]–01-K-02. Common Kernel.mp4

      📄 [2.11.4]–01-K-04. Exterior.mp4

      📄 [2.2.3]–01-B-03. In-Triangle Test.mp4

      📄 [2.2.4]–01-B-04. To-Left Test.srt

      📄 [2.2.1]–01-B-01. Extremity.mp4

      📄 [2.2.1]–01-B-01. Extremity.srt

      📄 [2.2.3]–01-B-03. In-Triangle Test.srt

      📄 [2.2.2]–01-B-02. Strategy.mp4

      📄 [2.2.5]–01-B-05. Determinant.mp4

      📄 [2.2.5]–01-B-05. Determinant.srt

      📄 [2.2.2]–01-B-02. Strategy.srt

      📄 [2.2.4]–01-B-04. To-Left Test.mp4

    📁 {1}–A Range Query

    📁 {2}–B BBST

    📁 {8}–H Range Tree Performance

    📁 {3}–C kd-Tree Structure

    📁 {5}–E kd-Tree Performance

    📁 {9}–I Range Tree Optimization

    📁 {6}–F Range Tree Structure

    📁 {4}–D kd-Tree Algorithm

    📁 {7}–G Range Tree Query

      📄 [2.6.6]–01-F-06. Sorting ≤_N 2d-CH.srt

      📄 [2.6.6]–01-F-06. Sorting ≤_N 2d-CH.mp4

      📄 [2.6.1]–01-F-01. Reduction.srt

      📄 [2.6.2]–01-F-02. CAO Chong's Methodology.mp4

      📄 [2.6.5]–01-F-05. Reduction Output.mp4

      📄 [2.6.5]–01-F-05. Reduction Output.srt

      📄 [2.6.1]–01-F-01. Reduction.mp4

      📄 [2.6.4]–01-F-04. Reduction Input.mp4

      📄 [2.6.3]–01-F-03. Transitivity.srt

      📄 [2.6.4]–01-F-04. Reduction Input.srt

      📄 [2.6.2]–01-F-02. CAO Chong's Methodology.srt

      📄 [2.6.3]–01-F-03. Transitivity.mp4

      📄 [2.12.3]–01-L-03. Topmost + Bottommost.mp4

      📄 [2.12.4]–01-L-04. Stitch.mp4

      📄 [2.12.7]–01-L-07. More Considerations.mp4

      📄 [2.12.1]–01-L-01. Preprocessing.srt

      📄 [2.12.3]–01-L-03. Topmost + Bottommost.srt

      📄 [2.12.5]–01-L-05. Zig-Zag.mp4

      📄 [2.12.2]–01-L-02. Common Tangents.srt

      📄 [2.12.7]–01-L-07. More Considerations.srt

      📄 [2.12.2]–01-L-02. Common Tangents.mp4

      📄 [2.12.6]–01-L-06. Time Cost.srt

      📄 [2.12.1]–01-L-01. Preprocessing.mp4

      📄 [2.12.4]–01-L-04. Stitch.srt

      📄 [2.12.5]–01-L-05. Zig-Zag.srt

      📄 [2.12.6]–01-L-06. Time Cost.mp4

      📄 [2.5.4]–01-E-04. To-Left Test.mp4

      📄 [2.5.3]–01-E-03. Coherence.mp4

      📄 [2.5.1]–01-E-01. Selectionsort.mp4

      📄 [2.5.1]–01-E-01. Selectionsort.srt

      📄 [2.5.2]–01-E-02. Strategy.mp4

      📄 [2.5.7]–01-E-07. Implementation.srt

      📄 [2.5.8]–01-E-08. Output Sensitivity.srt

      📄 [2.5.8]–01-E-08. Output Sensitivity.mp4

      📄 [2.5.3]–01-E-03. Coherence.srt

      📄 [2.5.5]–01-E-05. Degeneracy.mp4

      📄 [2.5.7]–01-E-07. Implementation.mp4

      📄 [2.5.6]–01-E-06. Lowest-Then-Leftmost.mp4

      📄 [2.5.4]–01-E-04. To-Left Test.srt

      📄 [2.5.5]–01-E-05. Degeneracy.srt

      📄 [2.5.2]–01-E-02. Strategy.srt

      📄 [2.5.6]–01-E-06. Lowest-Then-Leftmost.srt

      📄 [2.3.3]–01-C-03. Demonstration.srt

      📄 [2.3.2]–01-C-02. Algorith.srt

      📄 [2.3.1]–01-C-01. Definition.srt

      📄 [2.3.1]–01-C-01. Definition.mp4

      📄 [2.3.3]–01-C-03. Demonstration.mp4

      📄 [2.3.2]–01-C-02. Algorith.mp4

      📄 [2.8.1]–01-H-01. Example (1 2).srt

      📄 [2.8.2]–01-H-02. Example (2 2).srt

      📄 [2.8.2]–01-H-02. Example (2 2).mp4

      📄 [2.8.1]–01-H-01. Example (1 2).mp4

      📄 [2.13.1]–01-M. Wrap-U.mp4

      📄 [2.13.1]–01-M. Wrap-U.srt

      📄 [2.1.4]–01-A-04. Color Space.srt

      📄 [2.1.3]–01-A-03. Paint Blending.mp4

      📄 [2.1.5]–01-A-05. Convex Hull.srt

      📄 [2.1.2]–01-A-02. Nails In The Table.srt

      📄 [2.1.2]–01-A-02. Nails In The Table.mp4

      📄 [2.1.5]–01-A-05. Convex Hull.mp4

      📄 [2.1.1]–01-A-01. Why Convex Hull.mp4

      📄 [2.1.1]–01-A-01. Why Convex Hull.srt

      📄 [2.1.4]–01-A-04. Color Space.mp4

      📄 [2.1.3]–01-A-03. Paint Blending.srt

      📄 [2.7.3]–01-G-03. Simplest Cases.mp4

      📄 [2.7.1]–01-G-01. Preprocessing.srt

      📄 [2.7.3]–01-G-03. Simplest Cases.srt

      📄 [2.7.2]–01-G-02. Scan.mp4

      📄 [2.7.2]–01-G-02. Scan.srt

      📄 [2.7.1]–01-G-01. Preprocessing.mp4

      📄 [2.9.1]–01-I-01. Left Turn.mp4

      📄 [2.9.3]–01-I-03. Presorting.srt

      📄 [2.9.2]–01-I-02. Right Turn.mp4

      📄 [2.9.2]–01-I-02. Right Turn.srt

      📄 [2.9.1]–01-I-01. Left Turn.srt

      📄 [2.9.3]–01-I-03. Presorting.mp4

      📄 [3.6.3]–02-E-03. Events & Operations.srt

      📄 [3.6.2]–02-E-02. Event Queue.mp4

      📄 [3.6.2]–02-E-02. Event Queue.srt

      📄 [3.6.4]–02-E-04. Sweepline Status.mp4

      📄 [3.6.1]–02-E-01. Degeneracy.mp4

      📄 [3.6.4]–02-E-04. Sweepline Status.srt

      📄 [3.6.1]–02-E-01. Degeneracy.srt

      📄 [3.6.3]–02-E-03. Events & Operations.mp4

      📄 [2.10.3]–01-J-03. Amortization.srt

      📄 [2.10.4]–01-J-04. Simplification.mp4

      📄 [2.10.1]–01-J-01. Ω(n) Backtracks.srt

      📄 [2.10.2]–01-J-02. Planarity.mp4

      📄 [2.10.1]–01-J-01. Ω(n) Backtracks.mp4

      📄 [2.10.4]–01-J-04. Simplification.srt

      📄 [2.10.2]–01-J-02. Planarity.srt

      📄 [2.10.3]–01-J-03. Amortization.mp4

      📄 [3.4.1]–02-C-01. Brute-force.srt

      📄 [3.4.2]–02-C-02. Hardness.mp4

      📄 [3.4.2]–02-C-02. Hardness.srt

      📄 [3.4.1]–02-C-01. Brute-force.mp4

      📄 [2.4.6]–01-D-06. Exterior Interior.srt

      📄 [2.4.4]–01-D-04. Support-Lines.mp4

      📄 [2.4.5]–01-D-05. Pattern Of Turns.mp4

      📄 [2.4.4]–01-D-04. Support-Lines.srt

      📄 [2.4.1]–01-D-01. Decrease and Conquer.srt

      📄 [2.4.6]–01-D-06. Exterior Interior.mp4

      📄 [2.4.3]–01-D-03. Why Not Binary Search.srt

      📄 [2.4.5]–01-D-05. Pattern Of Turns.srt

      📄 [2.4.3]–01-D-03. Why Not Binary Search.mp4

      📄 [2.4.2]–01-D-02. In-Convex-Polygon Test.srt

      📄 [2.4.2]–01-D-02. In-Convex-Polygon Test.mp4

      📄 [2.4.1]–01-D-01. Decrease and Conquer.mp4

      📄 [3.7.1]–02-F-01. Correctness.mp4

      📄 [3.7.5]–02-F-05. Complexity of Status St.mp4

      📄 [3.7.4]–02-F-04. Complexity of Event Que.srt

      📄 [3.7.4]–02-F-04. Complexity of Event Que.mp4

      📄 [3.7.1]–02-F-01. Correctness.srt

      📄 [3.7.2]–02-F-02. Example.srt

      📄 [3.7.3]–02-F-03. Retesting.srt

      📄 [3.7.5]–02-F-05. Complexity of Status St.srt

      📄 [3.7.2]–02-F-02. Example.mp4

      📄 [3.7.3]–02-F-03. Retesting.mp4

      📄 [3.2.1]–02-A-01. EU.mp4

      📄 [3.2.1]–02-A-01. EU.srt

      📄 [3.2.3]–02-A-03. Max-Ga.srt

      📄 [3.2.4]–02-A-04. IEU.mp4

      📄 [3.2.4]–02-A-04. IEU.srt

      📄 [3.2.2]–02-A-02. Min-Ga.mp4

      📄 [3.2.2]–02-A-02. Min-Ga.srt

      📄 [3.2.3]–02-A-03. Max-Ga.mp4

      📄 [3.3.2]–02-B-02. Lower Bound.mp4

      📄 [3.3.2]–02-B-02. Lower Bound.srt

      📄 [3.3.1]–02-B-01. Algorith.srt

      📄 [3.3.1]–02-B-01. Algorith.mp4

      📄 [3.10.1]–02-I. Plane Sweeping.srt

      📄 [3.10.1]–02-I. Plane Sweeping.mp4

      📄 [3.11.3]–02-J-03. Divide-And-Conquer.srt

      📄 [3.11.3]–02-J-03. Divide-And-Conquer.mp4

      📄 [3.11.1]–02-J-01. The Proble.mp4

      📄 [3.11.2]–02-J-02. Lower Bound.srt

      📄 [3.11.2]–02-J-02. Lower Bound.mp4

      📄 [3.11.1]–02-J-01. The Proble.srt

      📄 [3.8.6]–02-G-06. Complexity.mp4

      📄 [3.8.4]–02-G-04. Decrease-And-Conquer.mp4

      📄 [3.8.3]–02-G-03. Criterion.srt

      📄 [3.8.5]–02-G-05. Example Cases.srt

      📄 [3.8.5]–02-G-05. Example Cases.mp4

      📄 [3.8.2]–02-G-02. Monotone Partitioning.srt

      📄 [3.8.3]–02-G-03. Criterion.mp4

      📄 [3.8.4]–02-G-04. Decrease-And-Conquer.srt

      📄 [3.8.1]–02-G-01. Problem Specification.srt

      📄 [3.8.1]–02-G-01. Problem Specification.mp4

      📄 [3.8.2]–02-G-02. Monotone Partitioning.mp4

      📄 [3.8.6]–02-G-06. Complexity.srt

      📄 [3.1.1]–02-0. Introduction.srt

      📄 [3.1.1]–02-0. Introduction.mp4

      📄 [3.5.2]–02-D-02. Comparability & Orderin.srt

      📄 [3.5.2]–02-D-02. Comparability & Orderin.mp4

      📄 [3.5.1]–02-D-01. Proximity & Separabilit.srt

      📄 [3.5.4]–02-D-04. Possible Cases.srt

      📄 [3.5.4]–02-D-04. Possible Cases.mp4

      📄 [3.5.3]–02-D-03. Data Structures.mp4

      📄 [3.5.1]–02-D-01. Proximity & Separabilit.mp4

      📄 [3.5.3]–02-D-03. Data Structures.srt

      📄 [3.9.3]–02-H-03. Analysis.mp4

      📄 [3.9.2]–02-H-02. Example.mp4

      📄 [3.9.3]–02-H-03. Analysis.srt

      📄 [3.9.1]–02-H-01. Eliminating Sickles.srt

      📄 [3.9.1]–02-H-01. Eliminating Sickles.mp4

      📄 [3.9.2]–02-H-02. Example.srt

      📄 #1.3.1#–html.pdf

      📄 #1.2.1#–html.pdf

      📄 [1.8.1]–00-C. How to Learn CG Better.mp4

      📄 [1.8.1]–00-C. How to Learn CG Better.srt

      📄 [1.9.1]–00-D. Why English.srt

      📄 [1.9.1]–00-D. Why English.mp4

      📄 #1.5.1#–html.pdf

      📄 #1.4.1#–html.pdf

      📄 #1.1.1#–html.pdf

      📄 [1.7.1]–00-B. What's Computational Geome.srt

      📄 [1.7.1]–00-B. What's Computational Geome.mp4

      📄 [6.4.1]–05-D-01. Gabriel Graph.srt

      📄 [6.4.1]–05-D-01. Gabriel Graph.mp4

      📄 [6.4.2]–05-D-02. Relative Neighborhood G.srt

      📄 [6.4.3]–05-D-03. Lower Bounds.mp4

      📄 [6.4.3]–05-D-03. Lower Bounds.srt

      📄 [6.4.2]–05-D-02. Relative Neighborhood G.mp4

      📄 [1.6.1]–00-A. History of This Course.mp4

      📄 [1.6.1]–00-A. History of This Course.srt

      📄 [6.6.2]–05-F-02. NP-Hardness.srt

      📄 [6.6.1]–05-F-01. Definition.srt

      📄 [6.6.2]–05-F-02. NP-Hardness.mp4

      📄 [6.6.1]–05-F-01. Definition.mp4

      📄 [6.6.3]–05-F-03. Approximation.srt

      📄 [6.6.3]–05-F-03. Approximation.mp4

      📄 [6.10.2]–05-J-02. Iterative Implementatio.mp4

      📄 [6.10.1]–05-J-01. Recursive Implementatio.srt

      📄 [6.10.4]–05-J-04. Point Location.srt

      📄 [6.10.4]–05-J-04. Point Location.mp4

      📄 [6.10.3]–05-J-03. In-Circle Test.srt

      📄 [6.10.3]–05-J-03. In-Circle Test.mp4

      📄 [6.10.2]–05-J-02. Iterative Implementatio.srt

      📄 [6.10.1]–05-J-01. Recursive Implementatio.mp4

      📄 [6.3.1]–05-C-01. Empty Circumcircle.srt

      📄 [6.3.4]–05-C-04. Complexity.mp4

      📄 [6.3.3]–05-C-03. Nearest Neighbor.mp4

      📄 [6.3.4]–05-C-04. Complexity.srt

      📄 [6.3.2]–05-C-02. Empty Circle.srt

      📄 [6.3.1]–05-C-01. Empty Circumcircle.mp4

      📄 [6.3.3]–05-C-03. Nearest Neighbor.srt

      📄 [6.3.2]–05-C-02. Empty Circle.mp4

      📄 [6.11.4]–05-K-04. Types Of Edge Change.srt

      📄 [6.11.5]–05-K-05. Number Of Edge Changes.srt

      📄 [6.11.3]–05-K-03. Preconditions.srt

      📄 [6.11.7]–05-K-07. Number Of Rebucketings.srt

      📄 [6.11.6]–05-K-06. Average Degree.mp4

      📄 [6.11.10]–05-K-10. Further Consideration.mp4

      📄 [6.11.2]–05-K-02. Backward Analysis.srt

      📄 [6.11.9]–05-K-09. Expectation.mp4

      📄 [6.11.8]–05-K-08. Probability For Rebucke.mp4

      📄 [6.11.2]–05-K-02. Backward Analysis.mp4

      📄 [6.11.3]–05-K-03. Preconditions.mp4

      📄 [6.11.1]–05-K-01. Time Cost.mp4

      📄 [6.11.9]–05-K-09. Expectation.srt

      📄 [6.11.8]–05-K-08. Probability For Rebucke.srt

      📄 [6.11.6]–05-K-06. Average Degree.srt

      📄 [6.11.7]–05-K-07. Number Of Rebucketings.mp4

      📄 [6.11.1]–05-K-01. Time Cost.srt

      📄 [6.11.5]–05-K-05. Number Of Edge Changes.mp4

      📄 [6.11.4]–05-K-04. Types Of Edge Change.mp4

      📄 [6.11.10]–05-K-10. Further Consideration.srt

      📄 [6.1.3]–05-A-03. Upper Bound.srt

      📄 [6.1.1]–05-A-01. Definition.srt

      📄 [6.1.2]–05-A-02. Edge Flipping.srt

      📄 [6.1.4]–05-A-04. Lower Bound.srt

      📄 [6.1.4]–05-A-04. Lower Bound.mp4

      📄 [6.1.2]–05-A-02. Edge Flipping.mp4

      📄 [6.1.3]–05-A-03. Upper Bound.mp4

      📄 [6.1.1]–05-A-01. Definition.mp4

      📄 [6.7.3]–05-G-03. Hardness.srt

      📄 [6.7.1]–05-G-01. Definition.srt

      📄 [6.7.3]–05-G-03. Hardness.mp4

      📄 [6.7.2]–05-G-02. Counter-Example.srt

      📄 [6.7.2]–05-G-02. Counter-Example.mp4

      📄 [6.7.1]–05-G-01. Definition.mp4

      📄 [6.2.3]–05-B-03. Hardness.srt

      📄 [6.2.1]–05-B-01. Dual Graph.mp4

      📄 [6.2.3]–05-B-03. Hardness.mp4

      📄 [6.2.2]–05-B-02. Triangulation.mp4

      📄 [6.2.2]–05-B-02. Triangulation.srt

      📄 [6.2.4]–05-B-04. History.srt

      📄 [6.2.1]–05-B-01. Dual Graph.srt

      📄 [6.2.4]–05-B-04. History.mp4

      📄 [6.5.2]–05-E-02. Construction.srt

      📄 [6.5.4]–05-E-04. Example.srt

      📄 [6.5.2]–05-E-02. Construction.mp4

      📄 [6.5.1]–05-E-01. Definition.srt

      📄 [6.5.3]–05-E-03. Subgraph of RNG.srt

      📄 [6.5.1]–05-E-01. Definition.mp4

      📄 [6.5.3]–05-E-03. Subgraph of RNG.mp4

      📄 [6.5.4]–05-E-04. Example.mp4

      📄 [6.8.2]–05-H-02. Angle Vector.srt

      📄 [6.8.3]–05-H-03. Maximizing The Minimu.mp4

      📄 [6.8.5]–05-H-05. Strategies.mp4

      📄 [6.8.4]–05-H-04. Evolution By Edge Fli.srt

      📄 [6.8.1]–05-H-01. Subtended Arc.mp4

      📄 [6.8.3]–05-H-03. Maximizing The Minimu.srt

      📄 [6.8.5]–05-H-05. Strategies.srt

      📄 [6.8.2]–05-H-02. Angle Vector.mp4

      📄 [6.8.1]–05-H-01. Subtended Arc.srt

      📄 [6.8.4]–05-H-04. Evolution By Edge Fli.mp4

      📄 [7.6.2]–06-E-02. Strategy.srt

      📄 [7.6.5]–06-E-05. Time Penalty.mp4

      📄 [7.6.4]–06-E-04. Linear Space.srt

      📄 [7.6.3]–06-E-03. Why Red-Black.srt

      📄 [7.6.5]–06-E-05. Time Penalty.srt

      📄 [7.6.1]–06-E-01. O(1) Rotation.srt

      📄 [7.6.3]–06-E-03. Why Red-Black.mp4

      📄 [7.6.1]–06-E-01. O(1) Rotation.mp4

      📄 [7.6.4]–06-E-04. Linear Space.mp4

      📄 [7.6.2]–06-E-02. Strategy.mp4

      📄 [6.9.2]–05-I-02. Point Location.mp4

      📄 [6.9.6]–05-I-06. Convergence.srt

      📄 [6.9.4]–05-I-04. Edge Flipping.mp4

      📄 [6.9.3]–05-I-03. In-Circle Test.mp4

      📄 [6.9.4]–05-I-04. Edge Flipping.srt

      📄 [6.9.6]–05-I-06. Convergence.mp4

      📄 [6.9.2]–05-I-02. Point Location.srt

      📄 [6.9.5]–05-I-05. Frontier.mp4

      📄 [6.9.1]–05-I-01. Idea.srt

      📄 [6.9.3]–05-I-03. In-Circle Test.srt

      📄 [6.9.5]–05-I-05. Frontier.srt

      📄 [6.9.1]–05-I-01. Idea.mp4

      📄 [7.1.1]–06-0. OnlineOffline Algorithms.srt

      📄 [7.1.1]–06-0. OnlineOffline Algorithms.mp4

      📄 [7.10.6]–06-I-06. Case 3 No Endpoints.srt

      📄 [7.10.6]–06-I-06. Case 3 No Endpoints.mp4

      📄 [7.10.3]–06-I-03. Challenges.srt

      📄 [7.10.1]–06-I-01. Initialization.srt

      📄 [7.10.7]–06-I-07. Example.mp4

      📄 [7.10.7]–06-I-07. Example.srt

      📄 [7.10.2]–06-I-02. Iteration.mp4

      📄 [7.10.5]–06-I-05. Case 2 One Endpoint.srt

      📄 [7.10.1]–06-I-01. Initialization.mp4

      📄 [7.10.4]–06-I-04. Case 1 Two Endpoints.mp4

      📄 [7.10.5]–06-I-05. Case 2 One Endpoint.mp4

      📄 [7.10.4]–06-I-04. Case 1 Two Endpoints.srt

      📄 [7.10.2]–06-I-02. Iteration.srt

      📄 [7.10.3]–06-I-03. Challenges.mp4

      📄 [7.4.3]–06-C-03. Persistent Slabs.srt

      📄 [7.4.2]–06-C-02. Persistent Structure.mp4

      📄 [7.4.1]–06-C-01. Ephemeral Structure.srt

      📄 [7.4.3]–06-C-03. Persistent Slabs.mp4

      📄 [7.4.1]–06-C-01. Ephemeral Structure.mp4

      📄 [7.4.2]–06-C-02. Persistent Structure.srt

      📄 [7.9.3]–06-H-03. Properties & Complexity.srt

      📄 [7.9.4]–06-H-04. Search Structure Exampl.mp4

      📄 [7.9.2]–06-H-02. Decomposition.srt

      📄 [7.9.2]–06-H-02. Decomposition.mp4

      📄 [7.9.5]–06-H-05. Search Structure Nodes.srt

      📄 [7.9.6]–06-H-06. Search Structure Perfor.srt

      📄 [7.9.5]–06-H-05. Search Structure Nodes.mp4

      📄 [7.9.4]–06-H-04. Search Structure Exampl.srt

      📄 [7.9.6]–06-H-06. Search Structure Perfor.mp4

      📄 [7.9.1]–06-H-01. Ray Shooting.mp4

      📄 [7.9.1]–06-H-01. Ray Shooting.srt

      📄 [7.9.3]–06-H-03. Properties & Complexity.mp4

      📄 [7.3.6]–06-B-06. Preprocessing Time.mp4

      📄 [7.3.3]–06-B-03. Tree of Trees.srt

      📄 [7.3.7]–06-B-07. Storage Cost.mp4

      📄 [7.3.2]–06-B-02. Ordering Trapezoids.mp4

      📄 [7.3.5]–06-B-05. Query Time.mp4

      📄 [7.3.5]–06-B-05. Query Time.srt

      📄 [7.3.7]–06-B-07. Storage Cost.srt

      📄 [7.3.6]–06-B-06. Preprocessing Time.srt

      📄 [7.3.4]–06-B-04. Example.srt

      📄 [7.3.8]–06-B-08. Worst Case.mp4

      📄 [7.3.1]–06-B-01. Slab Decomposition.mp4

      📄 [7.3.2]–06-B-02. Ordering Trapezoids.srt

      📄 [7.3.1]–06-B-01. Slab Decomposition.srt

      📄 [7.3.8]–06-B-08. Worst Case.srt

      📄 [7.3.4]–06-B-04. Example.mp4

      📄 [7.3.3]–06-B-03. Tree of Trees.mp4

      📄 [7.2.2]–06-A-02. Point Location.srt

      📄 [7.2.3]–06-A-03. Assumptions For Clarity.srt

      📄 [7.2.6]–06-A-06. A Global View.mp4

      📄 [7.2.6]–06-A-06. A Global View.srt

      📄 [7.2.5]–06-A-05. Performance Measurement.srt

      📄 [7.2.5]–06-A-05. Performance Measurement.mp4

      📄 [7.2.4]–06-A-04. Input Size.srt

      📄 [7.2.1]–06-A-01. Where Am I.srt

      📄 [7.2.4]–06-A-04. Input Size.mp4

      📄 [7.2.1]–06-A-01. Where Am I.mp4

      📄 [7.2.3]–06-A-03. Assumptions For Clarity.mp4

      📄 [7.2.2]–06-A-02. Point Location.mp4

      📄 [7.8.7]–06-G-07. The Fewer The Better.mp4

      📄 [7.8.3]–06-G-03. Example.mp4

      📄 [7.8.6]–06-G-06. The More The Better.mp4

      📄 [7.8.10]–06-G-10. Construction Of Indepen.mp4

      📄 [7.8.9]–06-G-09. Existence Of Independen.srt

      📄 [7.8.8]–06-G-08. Degree.mp4

      📄 [7.8.4]–06-G-04. Hierarchy.mp4

      📄 [7.8.9]–06-G-09. Existence Of Independen.mp4

      📄 [7.8.2]–06-G-02. Triangulation.mp4

      📄 [7.8.1]–06-G-01. Optimal And Simpler.mp4

      📄 [7.8.11]–06-G-11. DAG.srt

      📄 [7.8.7]–06-G-07. The Fewer The Better.srt

      📄 [7.8.4]–06-G-04. Hierarchy.srt

      📄 [7.8.11]–06-G-11. DAG.mp4

      📄 [7.8.10]–06-G-10. Construction Of Indepen.srt

      📄 [7.8.1]–06-G-01. Optimal And Simpler.srt

      📄 [7.8.5]–06-G-05. Independent Subset.mp4

      📄 [7.8.5]–06-G-05. Independent Subset.srt

      📄 [7.8.6]–06-G-06. The More The Better.srt

      📄 [7.8.2]–06-G-02. Triangulation.srt

      📄 [7.8.3]–06-G-03. Example.srt

      📄 [7.8.8]–06-G-08. Degree.srt

      📄 [7.5.2]–06-D-02. X-Search.mp4

      📄 [7.5.3]–06-D-03. Storage Optimization.srt

      📄 [7.5.1]–06-D-01. Strategy.mp4

      📄 [7.5.2]–06-D-02. X-Search.srt

      📄 [7.5.1]–06-D-01. Strategy.srt

      📄 [7.5.3]–06-D-03. Storage Optimization.mp4

      📄 [7.11.9]–06-J-09. Each Single Ste.mp4

      📄 [7.11.3]–06-J-03. Number Of Ray Trimmed.srt

      📄 [7.11.8]–06-J-08. Fixed Query Point + Ran.mp4

      📄 [7.11.10]–06-J-10. Probability Of Enclosin.mp4

      📄 [7.11.5]–06-J-05. Number Of Trapezoidals.mp4

      📄 [7.11.8]–06-J-08. Fixed Query Point + Ran.srt

      📄 [7.11.2]–06-J-02. Expectation.mp4

      📄 [7.11.9]–06-J-09. Each Single Ste.srt

      📄 [7.11.4]–06-J-04. Number Of Trapezoidals.mp4

      📄 [7.11.11]–06-J-11. Query Time.mp4

      📄 [7.11.7]–06-J-07. Size Of Search Structur.mp4

      📄 [7.11.4]–06-J-04. Number Of Trapezoidals.srt

      📄 [7.11.10]–06-J-10. Probability Of Enclosin.srt

      📄 [7.11.1]–06-J-01. Randomization.srt

      📄 [7.11.6]–06-J-06. Time For Point Location.srt

      📄 [7.11.6]–06-J-06. Time For Point Location.mp4

      📄 [7.11.7]–06-J-07. Size Of Search Structur.srt

      📄 [7.11.1]–06-J-01. Randomization.mp4

      📄 [7.11.2]–06-J-02. Expectation.srt

      📄 [7.11.3]–06-J-03. Number Of Ray Trimmed.mp4

      📄 [7.11.11]–06-J-11. Query Time.srt

      📄 [7.11.5]–06-J-05. Number Of Trapezoidals.srt

      📄 [7.7.4]–06-F-04. Recoloring.srt

      📄 [7.7.2]–06-F-02. Split.srt

      📄 [7.7.2]–06-F-02. Split.mp4

      📄 [7.7.1]–06-F-01. Idea.mp4

      📄 [7.7.3]–06-F-03. Complexity.mp4

      📄 [7.7.1]–06-F-01. Idea.srt

      📄 [7.7.3]–06-F-03. Complexity.srt

      📄 [7.7.4]–06-F-04. Recoloring.mp4

      📄 [9.7.2]–08-G-02. Query.mp4

      📄 [9.7.4]–08-G-04. Complexity.srt

      📄 [9.7.2]–08-G-02. Query.srt

      📄 [9.7.1]–08-G-01. Hea.srt

      📄 [9.7.3]–08-G-03. Example.mp4

      📄 [9.7.3]–08-G-03. Example.srt

      📄 [9.7.1]–08-G-01. Hea.mp4

      📄 [9.7.4]–08-G-04. Complexity.mp4

      📄 [9.11.3]–08-K-03. Associative Structure.mp4

      📄 [9.11.1]–08-K-01. Review.srt

      📄 [9.11.4]–08-K-04. Vertical Segment Stabbi.mp4

      📄 [9.11.4]–08-K-04. Vertical Segment Stabbi.srt

      📄 [9.11.2]–08-K-02. X-Segment Tree.srt

      📄 [9.11.2]–08-K-02. X-Segment Tree.mp4

      📄 [9.11.3]–08-K-03. Associative Structure.srt

      📄 [9.11.1]–08-K-01. Review.mp4

      📄 [9.5.1]–08-E-01. Definition.mp4

      📄 [9.5.2]–08-E-02. Interval Tree.srt

      📄 [9.5.5]–08-E-05. Overview.mp4

      📄 [9.5.4]–08-E-04. Query Algorithm (2).srt

      📄 [9.5.2]–08-E-02. Interval Tree.mp4

      📄 [9.5.6]–08-E-06. Complexity.srt

      📄 [9.5.5]–08-E-05. Overview.srt

      📄 [9.5.6]–08-E-06. Complexity.mp4

      📄 [9.5.3]–08-E-03. Query Algorithm (1).srt

      📄 [9.5.1]–08-E-01. Definition.srt

      📄 [9.5.4]–08-E-04. Query Algorithm (2).mp4

      📄 [9.5.3]–08-E-03. Query Algorithm (1).mp4

      📄 [9.1.1]–08-A-01. Definition.mp4

      📄 [9.1.2]–08-A-02. Classification.srt

      📄 [9.1.2]–08-A-02. Classification.mp4

      📄 [9.1.1]–08-A-01. Definition.srt

      📄 [9.9.3]–08-I-03. Example (1 3).mp4

      📄 [9.9.7]–08-I-07. Query Time (2 3).srt

      📄 [9.9.5]–08-I-05. Example (3 3).mp4

      📄 [9.9.8]–08-I-08. Query Time (3 3).mp4

      📄 [9.9.4]–08-I-04. Example (2 3).srt

      📄 [9.9.7]–08-I-07. Query Time (2 3).mp4

      📄 [9.9.3]–08-I-03. Example (1 3).srt

      📄 [9.9.8]–08-I-08. Query Time (3 3).srt

      📄 [9.9.4]–08-I-04. Example (2 3).mp4

      📄 [9.9.6]–08-I-06. Query Time (1 3).mp4

      📄 [9.9.2]–08-I-02. Algorithm (2 2).srt

      📄 [9.9.2]–08-I-02. Algorithm (2 2).mp4

      📄 [9.9.1]–08-I-01. Algorithm (1 2).mp4

      📄 [9.9.1]–08-I-01. Algorithm (1 2).srt

      📄 [9.9.6]–08-I-06. Query Time (1 3).srt

      📄 [9.9.5]–08-I-05. Example (3 3).srt

      📄 [9.10.16]–08-J-16. Query Time.srt

      📄 [9.10.10]–08-J-10. O(nlogn) Space.srt

      📄 [9.10.9]–08-J-09. Canonical Subsets.srt

      📄 [9.10.3]–08-J-03. Discretization.mp4

      📄 [9.10.5]–08-J-05. BBST.srt

      📄 [9.10.6]–08-J-06. Solving Stabbing Query.srt

      📄 [9.10.7]–08-J-07. Worst Case.mp4

      📄 [9.10.10]–08-J-10. O(nlogn) Space.mp4

      📄 [9.10.12]–08-J-12. Inserting A Segment (1).mp4

      📄 [9.10.13]–08-J-13. Inserting A Segment (2).srt

      📄 [9.10.2]–08-J-02. Elementary Interval.srt

      📄 [9.10.15]–08-J-15. Query Algorith.srt

      📄 [9.10.14]–08-J-14. Inserting A Segment (3).mp4

      📄 [9.10.4]–08-J-04. Worst Case.mp4

      📄 [9.10.5]–08-J-05. BBST.mp4

      📄 [9.10.6]–08-J-06. Solving Stabbing Query.mp4

      📄 [9.10.14]–08-J-14. Inserting A Segment (3).srt

      📄 [9.10.7]–08-J-07. Worst Case.srt

      📄 [9.10.16]–08-J-16. Query Time.mp4

      📄 [9.10.13]–08-J-13. Inserting A Segment (2).mp4

      📄 [9.10.12]–08-J-12. Inserting A Segment (1).srt

      📄 [9.10.1]–08-J-01. General Windowing Query.mp4

      📄 [9.10.15]–08-J-15. Query Algorith.mp4

      📄 [9.10.4]–08-J-04. Worst Case.srt

      📄 [9.10.2]–08-J-02. Elementary Interval.mp4

      📄 [9.10.9]–08-J-09. Canonical Subsets.mp4

      📄 [9.10.11]–08-J-11. Constructing A Segment.mp4

      📄 [9.10.8]–08-J-08. Common Ancestor.srt

      📄 [9.10.3]–08-J-03. Discretization.srt

      📄 [9.10.1]–08-J-01. General Windowing Query.srt

      📄 [9.10.11]–08-J-11. Constructing A Segment.srt

      📄 [9.10.8]–08-J-08. Common Ancestor.mp4

      📄 [9.3.4]–08-C-04. Associative Lists.mp4

      📄 [9.3.3]–08-C-03. Balance.srt

      📄 [9.3.4]–08-C-04. Associative Lists.srt

      📄 [9.3.3]–08-C-03. Balance.mp4

      📄 [9.3.5]–08-C-05. Complexity.srt

      📄 [9.3.1]–08-C-01. Median.mp4

      📄 [9.3.2]–08-C-02. Partitioning.mp4

      📄 [9.3.1]–08-C-01. Median.srt

      📄 [9.3.2]–08-C-02. Partitioning.srt

      📄 [9.3.5]–08-C-05. Complexity.mp4

      📄 [9.2.1]–08-B-01. 1D Windowing Query.mp4

      📄 [9.2.2]–08-B-02. Stabbing Query.srt

      📄 [9.2.2]–08-B-02. Stabbing Query.mp4

      📄 [9.2.1]–08-B-01. 1D Windowing Query.srt

      📄 [9.6.4]–08-F-04. 1D-GRQ By Linear Scan.mp4

      📄 [9.6.3]–08-F-03. 1D-GRQ Using Range Tree.srt

      📄 [9.6.2]–08-F-02. 2D-GRQ.srt

      📄 [9.6.3]–08-F-03. 1D-GRQ Using Range Tree.mp4

      📄 [9.6.2]–08-F-02. 2D-GRQ.mp4

      📄 [9.6.4]–08-F-04. 1D-GRQ By Linear Scan.srt

      📄 [9.6.1]–08-F-01. O(n) Space.srt

      📄 [9.6.1]–08-F-01. O(n) Space.mp4

      📄 [5.6.6]–04-F-06. Application.srt

      📄 [5.6.2]–04-F-02. Half-Edge.mp4

      📄 [5.6.5]–04-F-05. True Or False.mp4

      📄 [5.6.5]–04-F-05. True Or False.srt

      📄 [5.6.2]–04-F-02. Half-Edge.srt

      📄 [5.6.3]–04-F-03. Vertex & Face.srt

      📄 [5.6.4]–04-F-04. Traversal.srt

      📄 [5.6.6]–04-F-06. Application.mp4

      📄 [5.6.1]–04-F-01. Twin Edges.srt

      📄 [5.6.1]–04-F-01. Twin Edges.mp4

      📄 [5.6.4]–04-F-04. Traversal.mp4

      📄 [5.6.3]–04-F-03. Vertex & Face.mp4

      📄 [9.4.1]–08-D-01. Algorithm (1).srt

      📄 [9.4.1]–08-D-01. Algorithm (1).mp4

      📄 [9.4.2]–08-D-02. Algorithm (2).srt

      📄 [9.4.3]–08-D-03. Complexity.mp4

      📄 [9.4.3]–08-D-03. Complexity.srt

      📄 [9.4.2]–08-D-02. Algorithm (2).mp4

      📄 [9.8.2]–08-H-02. Order Property.mp4

      📄 [9.8.4]–08-H-04. Construction.mp4

      📄 [9.8.3]–08-H-03. Sibling Partitioning.srt

      📄 [9.8.1]–08-H-01. PST = Heap + BBST.srt

      📄 [9.8.3]–08-H-03. Sibling Partitioning.mp4

      📄 [9.8.4]–08-H-04. Construction.srt

      📄 [9.8.1]–08-H-01. PST = Heap + BBST.mp4

      📄 [9.8.2]–08-H-02. Order Property.srt

      📄 [5.9.6]–04-I-06. Sorting Not Made Easier.mp4

      📄 [5.9.5]–04-I-05. Case B.mp4

      📄 [5.9.3]–04-I-03. Projection.mp4

      📄 [5.9.1]–04-I-01. ε-Closeness.srt

      📄 [5.9.2]–04-I-02. Lifting.srt

      📄 [5.9.2]–04-I-02. Lifting.mp4

      📄 [5.9.1]–04-I-01. ε-Closeness.mp4

      📄 [5.9.5]–04-I-05. Case B.srt

      📄 [5.9.4]–04-I-04. Case A.mp4

      📄 [5.9.4]–04-I-04. Case A.srt

      📄 [5.9.3]–04-I-03. Projection.srt

      📄 [5.9.6]–04-I-06. Sorting Not Made Easier.srt

      📄 [5.7.3]–04-G-03. Voronoi Diagram In Gene.mp4

      📄 [5.7.1]–04-G-01. 1D Voronoi Diagra.srt

      📄 [5.7.1]–04-G-01. 1D Voronoi Diagra.mp4

      📄 [5.7.2]–04-G-02. 2D Voronoi Diagra.srt

      📄 [5.7.2]–04-G-02. 2D Voronoi Diagra.mp4

      📄 [5.7.3]–04-G-03. Voronoi Diagram In Gene.srt

      📄 [5.13.8]–04-M-08. Events.srt

      📄 [5.13.13]–04-M-13. Site Event How.mp4

      📄 [5.13.1]–04-M-01. A First Glance.mp4

      📄 [5.13.4]–04-M-04. Frozen Region.mp4

      📄 [5.13.3]–04-M-03. Fortune's Trick.mp4

      📄 [5.13.6]–04-M-06. Lower Envelope.srt

      📄 [5.13.12]–04-M-12. Site Event What.mp4

      📄 [5.13.9]–04-M-09. Circle Event What, When.mp4

      📄 [5.13.2]–04-M-02. Backtracking.srt

      📄 [5.13.2]–04-M-02. Backtracking.mp4

      📄 [5.13.9]–04-M-09. Circle Event What, When.srt

      📄 [5.13.4]–04-M-04. Frozen Region.srt

      📄 [5.13.10]–04-M-10. Circle Event Why.srt

      📄 [5.13.8]–04-M-08. Events.mp4

      📄 [5.13.6]–04-M-06. Lower Envelope.mp4

      📄 [5.13.7]–04-M-07. Break Points.srt

      📄 [5.13.5]–04-M-05. Beach Line.srt

      📄 [5.13.5]–04-M-05. Beach Line.mp4

      📄 [5.13.13]–04-M-13. Site Event How.srt

      📄 [5.13.12]–04-M-12. Site Event What.srt

      📄 [5.13.11]–04-M-11. Circle Event How.mp4

      📄 [5.13.1]–04-M-01. A First Glance.srt

      📄 [5.13.3]–04-M-03. Fortune's Trick.srt

      📄 [5.13.11]–04-M-11. Circle Event How.srt

      📄 [5.13.7]–04-M-07. Break Points.mp4

      📄 [5.13.10]–04-M-10. Circle Event Why.mp4

      📄 [5.5.3]–04-E-03. Representing VD.mp4

      📄 [5.5.2]–04-E-02. Fary's Theore.mp4

      📄 [5.5.3]–04-E-03. Representing VD.srt

      📄 [5.5.2]–04-E-02. Fary's Theore.srt

      📄 [5.5.1]–04-E-01. Subdivision.srt

      📄 [5.5.1]–04-E-01. Subdivision.mp4

      📄 [5.4.2]–04-D-02. Proof.srt

      📄 [5.4.2]–04-D-02. Proof.mp4

      📄 [5.4.1]–04-D-01. Linearity.mp4

      📄 [5.4.1]–04-D-01. Linearity.srt

      📄 [5.11.1]–04-K-01. Royal Garden.mp4

      📄 [5.11.3]–04-K-03. Complexity.mp4

      📄 [5.11.2]–04-K-02. Disjoint Union.srt

      📄 [5.11.1]–04-K-01. Royal Garden.srt

      📄 [5.11.2]–04-K-02. Disjoint Union.mp4

      📄 [5.11.3]–04-K-03. Complexity.srt

      📄 [5.3.3]–04-C-03. Nearest = Concyclic.srt

      📄 [5.3.3]–04-C-03. Nearest = Concyclic.mp4

      📄 [5.3.4]–04-C-04. Number of Nearest Sites.srt

      📄 [5.3.5]–04-C-05. Split & Merge.srt

      📄 [5.3.2]–04-C-02. Empty Disks.srt

      📄 [5.3.5]–04-C-05. Split & Merge.mp4

      📄 [5.3.1]–04-C-01. Non-Empty Cells.srt

      📄 [5.3.1]–04-C-01. Non-Empty Cells.mp4

      📄 [5.3.2]–04-C-02. Empty Disks.mp4

      📄 [5.3.4]–04-C-04. Number of Nearest Sites.mp4

      📄 [5.1.3]–04-A-03. More Analogies & Applic.srt

      📄 [5.1.4]–04-A-04. Voronoi.srt

      📄 [5.1.2]–04-A-02. Dining Halls on Campus.srt

      📄 [5.1.1]–04-A-01. A First Glance.srt

      📄 [5.1.2]–04-A-02. Dining Halls on Campus.mp4

      📄 [5.1.1]–04-A-01. A First Glance.mp4

      📄 [5.1.4]–04-A-04. Voronoi.mp4

      📄 [5.1.3]–04-A-03. More Analogies & Applic.mp4

      📄 [5.8.3]–04-H-03. Voronoi Diagram As A Ge.srt

      📄 [5.8.1]–04-H-01. Convex Hull Made Easier.mp4

      📄 [5.8.3]–04-H-03. Voronoi Diagram As A Ge.mp4

      📄 [5.8.2]–04-H-02. Convex Hull As A Combin.mp4

      📄 [5.8.1]–04-H-01. Convex Hull Made Easier.srt

      📄 [5.8.2]–04-H-02. Convex Hull As A Combin.srt

      📄 [5.12.3]–04-L-03. Contour.srt

      📄 [5.12.6]–04-L-06. Common Tangents.srt

      📄 [5.12.11]–04-L-11. Avoiding Rescans.srt

      📄 [5.12.3]–04-L-03. Contour.mp4

      📄 [5.12.5]–04-L-05. Y-Monotonicity.srt

      📄 [5.12.8]–04-L-08. Clip & Stitch.mp4

      📄 [5.12.5]–04-L-05. Y-Monotonicity.mp4

      📄 [5.12.10]–04-L-10. Convexity.mp4

      📄 [5.12.7]–04-L-07. Contour Length.srt

      📄 [5.12.7]–04-L-07. Contour Length.mp4

      📄 [5.12.4]–04-L-04. Bisectors.srt

      📄 [5.12.4]–04-L-04. Bisectors.mp4

      📄 [5.12.2]–04-L-02. Solving Overlaps.srt

      📄 [5.12.6]–04-L-06. Common Tangents.mp4

      📄 [5.12.9]–04-L-09. Intersecting with Cells.srt

      📄 [5.12.9]–04-L-09. Intersecting with Cells.mp4

      📄 [5.12.10]–04-L-10. Convexity.srt

      📄 [5.12.2]–04-L-02. Solving Overlaps.mp4

      📄 [5.12.11]–04-L-11. Avoiding Rescans.mp4

      📄 [5.12.8]–04-L-08. Clip & Stitch.srt

      📄 [5.12.1]–04-L-01. Strategy.mp4

      📄 [5.12.1]–04-L-01. Strategy.srt

      📄 [5.10.1]–J. Naive Construction.srt

      📄 [5.10.1]–J. Naive Construction.mp4

      📄 [5.2.1]–04-B-01. Site & Cell.srt

      📄 [5.2.2]–04-B-02. Intersecting Halfspaces.srt

      📄 [5.2.1]–04-B-01. Site & Cell.mp4

      📄 [5.2.2]–04-B-02. Intersecting Halfspaces.mp4

      📄 [5.2.3]–04-B-03. Voronoi Diagra.srt

      📄 [5.2.4]–04-B-04. Planar Voronoi Diagra.mp4

      📄 [5.2.4]–04-B-04. Planar Voronoi Diagra.srt

      📄 [5.2.3]–04-B-03. Voronoi Diagra.mp4

      📄 [4.5.1]–03-D-01. Necessity of floor(n 4).mp4

      📄 [4.5.2]–03-D-02. Sufficiency by Convex Q.srt

      📄 [4.5.3]–03-D-03. Generalization.mp4

      📄 [4.5.2]–03-D-02. Sufficiency by Convex Q.mp4

      📄 [4.5.3]–03-D-03. Generalization.srt

      📄 [4.5.1]–03-D-01. Necessity of floor(n 4).srt

      📄 [4.3.1]–03-B-01. Necessity of floor(n 3).srt

      📄 [4.3.2]–03-B-02. Sufficiency by Fan Deco.mp4

      📄 [4.3.1]–03-B-01. Necessity of floor(n 3).mp4

      📄 [4.3.2]–03-B-02. Sufficiency by Fan Deco.srt

      📄 [4.9.2]–03-I-02. Schonhardt's Polyhedron.srt

      📄 [4.9.2]–03-I-02. Schonhardt's Polyhedron.mp4

      📄 [4.9.1]–03-I-01. Polyhedron Decompositio.mp4

      📄 [4.9.3]–03-I-03. Seidel's Polygon.srt

      📄 [4.9.3]–03-I-03. Seidel's Polygon.mp4

      📄 [4.9.1]–03-I-01. Polyhedron Decompositio.srt

      📄 [4.1.1]–03-0. Methodology.mp4

      📄 [4.1.1]–03-0. Methodology.srt

      📄 [4.4.5]–03-C-05. Generalization.mp4

      📄 [4.4.4]–03-C-04. Pigeon-Hole Principle.mp4

      📄 [4.4.3]–03-C-03. Domination.mp4

      📄 [4.4.1]–03-C-01. Triangulation.mp4

      📄 [4.4.4]–03-C-04. Pigeon-Hole Principle.srt

      📄 [4.4.3]–03-C-03. Domination.srt

      📄 [4.4.2]–03-C-02. 3-Coloring.srt

      📄 [4.4.5]–03-C-05. Generalization.srt

      📄 [4.4.2]–03-C-02. 3-Coloring.mp4

      📄 [4.4.1]–03-C-01. Triangulation.srt

      📄 [4.8.4]–03-G-04. Sweep-Line Status.srt

      📄 [4.8.1]–03-G-01. Cusps.srt

      📄 [4.8.6]–03-G-06. Example.srt

      📄 [4.8.6]–03-G-06. Example.mp4

      📄 [4.8.3]–03-G-03. Helper Candidate.mp4

      📄 [4.8.7]–03-G-07. Analysis.srt

      📄 [4.8.1]–03-G-01. Cusps.mp4

      📄 [4.8.5]–03-G-05. Possible Cases.mp4

      📄 [4.8.5]–03-G-05. Possible Cases.srt

      📄 [4.8.7]–03-G-07. Analysis.mp4

      📄 [4.8.3]–03-G-03. Helper Candidate.srt

      📄 [4.8.4]–03-G-04. Sweep-Line Status.mp4

      📄 [4.8.2]–03-G-02. Helper.mp4

      📄 [4.8.2]–03-G-02. Helper.srt

      📄 [4.6.7]–03-E-07. Well-Order (Again).mp4

      📄 [4.6.6]–03-E-06. Induction.mp4

      📄 [4.6.6]–03-E-06. Induction.srt

      📄 [4.6.5]–03-E-05. Ear Candidate.srt

      📄 [4.6.5]–03-E-05. Ear Candidate.mp4

      📄 [4.6.8]–03-E-08. Properties.mp4

      📄 [4.6.8]–03-E-08. Properties.srt

      📄 [4.6.2]–03-E-02. Ear & Mouth.srt

      📄 [4.6.4]–03-E-04. Well-Order.mp4

      📄 [4.6.1]–03-E-01. Existence.mp4

      📄 [4.6.1]–03-E-01. Existence.srt

      📄 [4.6.3]–03-E-03. Two-Ear Theore.mp4

      📄 [4.6.4]–03-E-04. Well-Order.srt

      📄 [4.6.2]–03-E-02. Ear & Mouth.mp4

      📄 [4.6.7]–03-E-07. Well-Order (Again).srt

      📄 [4.6.3]–03-E-03. Two-Ear Theore.srt

      📄 [4.7.3]–03-F-03. Strategy.srt

      📄 [4.7.8]–03-F-08. Example.srt

      📄 [4.7.3]–03-F-03. Strategy.mp4

      📄 [4.7.9]–03-F-09. Analysis.mp4

      📄 [4.7.5]–03-F-05. Same Side + Reflex.srt

      📄 [4.7.4]–03-F-04. Stack-Chain Consistency.srt

      📄 [4.7.7]–03-F-07. Opposite Side.mp4

      📄 [4.7.5]–03-F-05. Same Side + Reflex.mp4

      📄 [4.7.9]–03-F-09. Analysis.srt

      📄 [4.7.6]–03-F-06. Same Side + Convex.srt

      📄 [4.7.1]–03-F-01. Monotone Polygon.srt

      📄 [4.7.4]–03-F-04. Stack-Chain Consistency.mp4

      📄 [4.7.6]–03-F-06. Same Side + Convex.mp4

      📄 [4.7.7]–03-F-07. Opposite Side.srt

      📄 [4.7.2]–03-F-02. Monotonicity Testing.srt

      📄 [4.7.8]–03-F-08. Example.mp4

      📄 [4.7.1]–03-F-01. Monotone Polygon.mp4

      📄 [4.7.2]–03-F-02. Monotonicity Testing.mp4

      📄 [4.2.1]–03-A-01. Definition.srt

      📄 [4.2.2]–03-A-02. Lower & Upper Bounds.srt

      📄 [4.2.4]–03-A-04. Approximation & Classif.srt

      📄 [4.2.1]–03-A-01. Definition.mp4

      📄 [4.2.3]–03-A-03. Hardness.srt

      📄 [4.2.4]–03-A-04. Approximation & Classif.mp4

      📄 [4.2.2]–03-A-02. Lower & Upper Bounds.mp4

      📄 [4.2.3]–03-A-03. Hardness.mp4

      📄 [8.8.3]–07-H-03. Query Time.mp4

      📄 [8.8.4]–07-H-04. Beyond 2D.srt

      📄 [8.8.3]–07-H-03. Query Time.srt

      📄 [8.8.4]–07-H-04. Beyond 2D.mp4

      📄 [8.8.2]–07-H-02. Preprocessing Time.srt

      📄 [8.8.2]–07-H-02. Preprocessing Time.mp4

      📄 [8.8.1]–07-H-01. Storage.srt

      📄 [8.8.1]–07-H-01. Storage.mp4

      📄 [8.1.2]–07-A-02. Brute-force.srt

      📄 [8.1.1]–07-A-01. 1-Dimensional Range Que.mp4

      📄 [8.1.5]–07-A-05. Planar Range Query.mp4

      📄 [8.1.4]–07-A-04. Output Sensitivity.mp4

      📄 [8.1.3]–07-A-03. Binary Search.srt

      📄 [8.1.3]–07-A-03. Binary Search.mp4

      📄 [8.1.4]–07-A-04. Output Sensitivity.srt

      📄 [8.1.1]–07-A-01. 1-Dimensional Range Que.srt

      📄 [8.1.2]–07-A-02. Brute-force.mp4

      📄 [8.1.5]–07-A-05. Planar Range Query.srt

      📄 [8.2.2]–07-B-02. Lowest Common Ancestor.srt

      📄 [8.2.3]–07-B-03. Query Algorith.mp4

      📄 [8.2.1]–07-B-01. Structure.srt

      📄 [8.2.1]–07-B-01. Structure.mp4

      📄 [8.2.2]–07-B-02. Lowest Common Ancestor.mp4

      📄 [8.2.4]–07-B-04. Complexity (1).mp4

      📄 [8.2.4]–07-B-04. Complexity (1).srt

      📄 [8.2.5]–07-B-05. Complexity (2).mp4

      📄 [8.2.3]–07-B-03. Query Algorith.srt

      📄 [8.2.5]–07-B-05. Complexity (2).srt

      📄 [8.6.3]–07-F-03. x-Query y-Queries.mp4

      📄 [8.6.1]–07-F-01. x-Query + y-Query.mp4

      📄 [8.6.2]–07-F-02. Worst Case.srt

      📄 [8.6.2]–07-F-02. Worst Case.mp4

      📄 [8.6.1]–07-F-01. x-Query + y-Query.srt

      📄 [8.6.3]–07-F-03. x-Query y-Queries.srt

      📄 [8.5.1]–07-E-01. Preprocessing Time + St.mp4

      📄 [8.5.2]–07-E-02. Query Time.srt

      📄 [8.5.2]–07-E-02. Query Time.mp4

      📄 [8.5.3]–07-E-03. Beyond 2D.srt

      📄 [8.5.1]–07-E-01. Preprocessing Time + St.srt

      📄 [8.5.3]–07-E-03. Beyond 2D.mp4

      📄 [8.3.1]–07-C-01. 2d-Tree.mp4

      📄 [8.3.4]–07-C-04. Example.srt

      📄 [8.3.1]–07-C-01. 2d-Tree.srt

      📄 [8.3.4]–07-C-04. Example.mp4

      📄 [8.3.3]–07-C-03. Construction.srt

      📄 [8.3.2]–07-C-02. Example.mp4

      📄 [8.3.5]–07-C-05. Canonical Subsets.mp4

      📄 [8.3.2]–07-C-02. Example.srt

      📄 [8.3.5]–07-C-05. Canonical Subsets.srt

      📄 [8.3.3]–07-C-03. Construction.mp4

      📄 [8.9.2]–07-I-02. Coherence.mp4

      📄 [8.9.4]–07-I-04. Fractional Cascading.srt

      📄 [8.9.3]–07-I-03. Idea.mp4

      📄 [8.9.1]–07-I-01. Y-Lists.srt

      📄 [8.9.2]–07-I-02. Coherence.srt

      📄 [8.9.3]–07-I-03. Idea.srt

      📄 [8.9.4]–07-I-04. Fractional Cascading.mp4

      📄 [8.9.5]–07-I-05. Complexity.mp4

      📄 [8.9.5]–07-I-05. Complexity.srt

      📄 [8.9.1]–07-I-01. Y-Lists.mp4

      📄 [8.7.1]–07-G-01. Painters' Strategy.mp4

      📄 [8.7.4]–07-G-04. Algorith.srt

      📄 [8.7.3]–07-G-03. Y-Trees.srt

      📄 [8.7.1]–07-G-01. Painters' Strategy.srt

      📄 [8.7.2]–07-G-02. X-Tree.mp4

      📄 [8.7.2]–07-G-02. X-Tree.srt

      📄 [8.7.3]–07-G-03. Y-Trees.mp4

      📄 [8.7.4]–07-G-04. Algorith.mp4

      📄 [8.4.1]–07-D-01. Query.mp4

      📄 [8.4.1]–07-D-01. Query.srt

      📄 [8.4.2]–07-D-02. Example.srt

      📄 [8.4.2]–07-D-02. Example.mp4

      📄 [8.4.3]–07-D-03. Optimization.srt

      📄 [8.4.3]–07-D-03. Optimization.mp4

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